Lines Matching refs:implementation
20 // The GL implementation currently in use.
44 // Initialize a particular GL implementation.
45 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation);
47 // Initialize extension function bindings for a GL implementation.
48 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation,
56 // Set the current GL implementation.
57 GL_EXPORT void SetGLImplementation(GLImplementation implementation);
59 // Get the current GL implementation.
66 // Get the GL implementation with a given name.
69 // Get the name of a GL implementation.
70 const char* GetGLImplementationName(GLImplementation implementation);
81 // Find a core (non-extension) entry point in the current GL implementation. On
86 // Find an entry point in the current GL implementation.
89 // Return information about the GL window system binding implementation (e.g.,