Lines Matching full:operands_count
3085 int operands_count = frame->ComputeOperandsCount();
3086 ASSERT_GE(operands_count, 2);
3087 operands_count -= 2;
3089 if (operands_count == 0) {
3091 // operands_count of zero, it is also unnecessary.
3100 MaybeObject* alloc = isolate->heap()->AllocateFixedArray(operands_count);
3141 int operands_count = operand_stack->length();
3142 if (operands_count != 0) {