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298     // If the macro was defined in one but undef'd in the other, we have a
2372 // we invert it. Because we invert it, though, we need the other end of
2867 if (Mod->Conflicts[I].Other->NameVisibility >= NameVisibility) {
2870 << Mod->Conflicts[I].Other->getFullModuleName()
2872 // FIXME: Need note where the other module was imported.
3008 Conflict.Other = ResolvedMod;
3602 // No other validation to perform.
5756 /// associated with them. C++ namespaces, on the other hand, can have