Lines Matching refs:Matrix
60 typedef Matrix<Scalar, 4, 1> Coefficients;
62 typedef Matrix<Scalar,3,1> Vector3;
63 /** the equivalent rotation matrix type */
64 typedef Matrix<Scalar,3,3> Matrix3;
118 * - a rotation matrix expression,
242 * then it is much more efficient to first convert it to a 3x3 Matrix.
253 // of the conversion to a Matrix followed by a Matrix/Vector product.
282 * - if \a xpr is a 3x3 matrix, then \a xpr is assumed to be rotation matrix
293 /** Convert the quaternion to a 3x3 rotation matrix */
445 // set from a rotation matrix