Lines Matching refs:Texture
52 import com.jme3.texture.Texture;
53 import com.jme3.texture.Texture.WrapMode;
58 * Uses the terrain's lighting texture with normal maps and lights.
118 // TERRAIN TEXTURE material
128 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
131 // GRASS texture
132 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
137 // DIRT texture
138 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
143 // ROCK texture
144 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
149 // BRICK texture
150 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
155 // RIVER ROCK texture
156 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg");
162 Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
164 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
166 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
205 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg");
206 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg");
207 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg");
208 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg");
209 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg");
210 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg");