Lines Matching refs:Texture
21 import com.jme3.texture.Texture;
22 import com.jme3.texture.Texture.WrapMode;
49 // TERRAIN TEXTURE material
53 // regionXColorMap: X = 1..4 the texture that should be appliad to state X
57 // regionX.z: the texture scale for the region
59 // slopeColorMap: the texture to be used for cliffs, and steep mountain sites
60 // slopeTileFactor: the texture scale for slopes
61 // terrainSize: the total size of the terrain (used for scaling the texture)
62 // GRASS texture
63 Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
68 // DIRT texture
69 Texture dirt = this.assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
74 // ROCK texture
75 Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");