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Lines Matching refs:Texture

26 import com.jme3.texture.Texture;
27 import com.jme3.texture.Texture.WrapMode;
59 // TERRAIN TEXTURE material
63 // regionXColorMap: X = 1..4 the texture that should be appliad to state X
67 // regionX.z: the texture scale for the region
69 // slopeColorMap: the texture to be used for cliffs, and steep mountain sites
70 // slopeTileFactor: the texture scale for slopes
71 // terrainSize: the total size of the terrain (used for scaling the texture)
72 // GRASS texture
73 Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
78 // DIRT texture
79 Texture dirt = this.assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
84 // ROCK texture
85 Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");