Lines Matching refs:saveGame
5 package jme3tools.savegame;
26 * Tool for saving Savables as SaveGame entries in a system-dependent way.
29 public class SaveGame {
34 * @param dataName A unique name for this savegame, e.g. "save_001"
37 public static void saveGame(String gamePath, String dataName, Savable data) {
43 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error creating save file!");
44 throw new IllegalStateException("SaveGame dataset cannot be created");
49 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error creating save file!");
50 throw new IllegalStateException("SaveGame dataset cannot be created");
56 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error saving data: {0}", ex1);
58 throw new IllegalStateException("SaveGame dataset cannot be saved");
65 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error saving data: {0}", ex1);
67 throw new IllegalStateException("SaveGame dataset cannot be saved");
73 * Loads a savable that has been saved on this system with saveGame() before.
75 * @param dataName A unique name for this savegame, e.g. "save_001"
83 * Loads a savable that has been saved on this system with saveGame() before.
85 * @param dataName A unique name for this savegame, e.g. "save_001"
104 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error loading data: {0}", ex);
111 Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error loading data: {0}", ex);