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Lines Matching full:tone

372     float   *tone         = _vorbis_block_alloc(vb,n/2*sizeof(*tone));
442 vector. This includes tone masking, peak limiting and ATH */
446 tone,
453 _analysis_output("toneL",seq,tone,n/2,1,0,0);
455 _analysis_output("toneR",seq,tone,n/2,1,0,0);
457 _analysis_output("tone",seq,tone,n/2,1,0,0);
461 /* third step; we offset the noise vectors, overlay tone
473 tone,
520 tone,
545 tone,