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Lines Matching refs:Scoreboard

43   // the scoreboard. We always make the scoreboard at least 1 cycle deep to
66 // completely bypasses the scoreboard hazard logic.
77 DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n");
81 DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = "
93 void ScoreboardHazardRecognizer::Scoreboard::dump() const {
94 dbgs() << "Scoreboard:\n";
126 // free FU's in the scoreboard at the appropriate future cycles.
146 "Scoreboard depth exceeded!");
183 // in the scoreboard at the appropriate future cycles.
201 "Scoreboard depth exceeded!");