Lines Matching full:movd
395 // TODO: when we have SSE, these could be more efficient, by using movd/movq.
4018 /// MOVSD, and MOVD, i.e. setting the lowest element.
4705 /// getMOVLMask - Returns a vector_shuffle mask for an movs{s|d}, movd
5779 // a constant pool load than it is to do a movd + shuffle.
5789 // convert it to a vector with movd (S2V+shuffle to zero extend).
5810 // the rest of the elements. This will be matched as movd/movq/movss/movsd
5825 // Turn it into a MOVL (i.e. movss, movsd, or movd) to a zero vector.
5860 // movd/movss) to move this into the low element, then shuffle it into
6610 // movssrr and movsdrr do not clear top bits. Try to use movd, movq
7502 // EXTRACTPS outputs to a GPR32 register which will require a movd to copy