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Lines Matching refs:GetPrice1

223 				UInt32 a1 = _choice.GetPrice1();

225 UInt32 b1 = a1 + _choice2.GetPrice1();
467 price += _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
471 price = _isRepG0[state.Index].GetPrice1();
476 price += _isRepG1[state.Index].GetPrice1();
612 UInt32 matchPrice = _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
613 UInt32 repMatchPrice = matchPrice + _isRep[_state.Index].GetPrice1();
823 matchPrice = curPrice + _isMatch[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
824 repMatchPrice = matchPrice + _isRep[state.Index].GetPrice1();
858 _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1() +
859 _isRep[state2.Index].GetPrice1();
926 UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1();
927 UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();
1001 UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1();
1002 UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();