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13 Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release.
40 <h2>Bug fixes</h2>
44 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li>
46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li>
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li>
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li>
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array
57 lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug
62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i&lt;5 &amp;&amp; i&lt;4" in for loop fails</li>
64 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li>
66 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li>
68 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li>
70 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->