Lines Matching full:backend
557 <li>st/egl: Rename kms backend to drm.</li>
558 <li>st/egl: s/kms/drm/ on the drm backend.</li>
1058 <li>i965: Add support for dFdx()/dFdy() to the FS backend.</li>
1062 <li>i965: Fix negation in the new FS backend.</li>
1063 <li>i965: Actually track the "if" depth in loop in the new FS backend.</li>
1066 <li>i965: Fix up the FS backend for the variable array indexing pass.</li>
1068 <li>i965: Add support for dereferencing structs to the new FS backend.</li>
1069 <li>i965: Add support for struct, array, and matrix uniforms to FS backend.</li>
1072 <li>i965: Add support for gl_FrontFacing to the new FS backend.</li>
1073 <li>i965: Subtract instead of adding when computing y delta in new FS backend.</li>
1075 <li>i965: Set up sampler numbers in the FS backend.</li>
1076 <li>i965: Add support for non-color render target write data to new FS backend.</li>
1077 <li>i965: Add support for MRT to the new FS backend.</li>
1078 <li>i965: Add support for ir_loop counters to the new FS backend.</li>
1079 <li>i965: Add support for ARB_fragment_coord_conventions to the new FS backend.</li>
1081 <li>i965: Do interpolation for varying matrices and arrays in the FS backend.</li>
1086 <li>i965: Add support for builtin uniforms to the new FS backend.</li>
1100 <li>i965: Add gen6 attribute interpolation to new FS backend.</li>
1111 <li>i965: Add support for EXT_texture_swizzle to the new FS backend.</li>
1115 <li>i965: Add trivial dead code elimination in the new FS backend.</li>
1121 <li>i965: Add back gen6 headerless FB writes to the new FS backend.</li>
1141 <li>i965: Add register coalescing to the new FS backend.</li>
1144 <li>i965: Move FS backend structures to a header.</li>
1147 <li>i965: Compute to MRF in the new FS backend.</li>
1154 <li>i965: Always use the new FS backend on gen6.</li>
1164 <li>i965: Enable the new FS backend on pre-gen6 as well.</li>
1186 <li>i965: Add support for pull constants to the new FS backend.</li>
1238 <li>i965: Remove duplicate MRF writes in the FS backend.</li>
1920 <li>i965: Clean up a warning in the old fragment backend.</li>
1941 <li>i965: Add bit operation support to the fragment shader backend.</li>
2061 <li>d3d1x: properly reference count the backend</li>