Home | History | Annotate | Download | only in docs

Lines Matching full:bug

30 <li>many small bug fixes
58 <li>a few small bug fixes
75 <li>more bug fixes
79 Bug fixes:
99 Bug fixes:
123 Bug fixes:
161 Bug fixes:
192 Bug fixes:
194 <li>glScissor bug fixed
221 Bug fixes:
230 <li>fixed bug when blending lines, points, bitmaps outside of window
239 Bug fixes:
263 Bug fixes:
290 Bug fixes:
323 Bug fixes:
330 <li>fixed file writing bug in osdemo.c
358 Bug fixes:
360 <li>glPopAttrib() bug
374 Bug fixes:
382 <li>glXUseXfonts XFreeFont/XFreeFontInfo bug fixed
383 <li>fixed a feedback bug
426 Bug fixes:
434 <li>kludged around a SunOS 5.x/GCC compiler bug in the feedback code
441 <li>fixed a GLU polygon tesselator bug
473 Bug fixes:
488 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines
491 <li>fixed a bug deep in glXReleaseBuffersMESA()
519 Bug fixes:
535 <li>fixed a two-sided lighting w/ clipping bug (black vertices)
563 Bug fixes:
566 <li>glColor w/ glColorMaterial in a display list caused a bug
601 Bug fixes:
603 <li>fixed shading/material bug when drawing long primitive strips
605 <li>fixed clipping bug when using 3Dfx driver
607 <li>fixed a texture filter bug in 3Dfx/Glide driver
608 <li>fixed bug in 3Dfx/Glide driver involving depth mask &amp; clearing
645 Bug fixes:
653 <li>fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP
655 <li>fixed texture + fog bug
659 <li>fixed possible getenv() buffer overflow security bug
664 <li>fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c
671 <li>fixed GL_CLAMP mode texture sampling bug
691 Conformance bug fixes:
725 Bug fixes:
763 Bug fixes:
765 <li>a variety of Windows/Mesa bug fixes (mjk@nvidia.com)
769 <li>fixed lighting bug in Keith's new shading code
792 Bug Fixes:
814 <li>rewritten glTexImage code paths (faster, less memory, bug fixes)
816 Bug Fixes:
818 <li>several vertex array bug fixes
826 Bug fixes:
830 <li>fixed bug when clearing 24bpp Ximages
832 <li>fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
833 <li>fixed Loki's 3dfx RGB vs BGR bug
834 <li>fixed Loki's 3dfx smooth/flat shading bug in SoF
845 Bug fixes:
901 Bug Fixes:
917 Bug Fixes:
937 <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer
952 Bug fixes:
960 <li>fixed a glColorMaterial lighting bug
963 <li>Error checking of glTexSubImage3D() was broken (bug 128775)
969 <li>fixed a line clipping bug (reported by Craig McDaniel)
970 <li>fixed RGB color over/underflow bug for very tiny triangles
979 Bug fixes:
992 <li>fixed a memory corruption bug in vertex buffer reset code
996 <li>fixed FX line 'stipple' bug #420091
1037 Bug Fixes:
1067 Bug fixes:
1079 <li>fixed glDrawRangeElements() bug
1080 <li>fixed a glPush/PopAttrib() bug related to texture binding
1094 Bug fixes:
1097 <li>fixed uninitialized hash table mutex bug (display lists / texobjs)
1098 <li>fixed bad teximage error check conditional (bug 476846)
1105 <li>build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1108 <li>fixed start index bug in compiled vertex arrays (Keith)
1110 <li>fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1116 <li>fixed bug in normal length caching (ParaView lighting bug)
1117 <li>fixed separate_specular color bug found in Chimera (18 Dec 2001)
1130 Bug fixes:
1139 <li>Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1141 <li>fixed a potential bug in XMesaGarbageCollect()
1162 Bug fixes:
1168 <li>fixed lighting bug with non-uniform scaling and display lists
1169 <li>fixed bug when deleting shared display lists
1170 <li>disabled SPARC cliptest assembly code (Mesa bug 544665)
1177 <li>glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
1203 Bug fixes:
1205 <li>fixed GL_LINEAR fog bug by adding clamping
1253 Bug fixes:
1262 <li>fixed GL_LINEAR fog bug by adding clamping
1286 Bug fixes:
1289 <li>fixed potential bug in _mesa_align_malloc/calloc()
1290 <li>fixed missing triangle bug when running vertex programs
1310 Bug fixes:
1311 <li>auto mipmap generation for cube maps was broken (bug 641363)
1315 <li>fixed error checking bug in glCopyTexSubImage2D (bug 659020)
1316 <li>glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
1317 <li>fixed potential segfault in texture object validation (bug 659012)
1319 <li>fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
1320 <li>fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
1322 <li>fixed compilation problem on Solaris7/x86 (bug 536406)
1323 <li>fixed prefetch bug in 3DNow! code (Felix Kuhling)
1325 <li>glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
1326 <li>zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
1328 <li>fixed color interpolation bug when GLchan==GLfloat (bug 694461)
1330 <li>fixed a minor GL_COLOR_MATERIAL bug
1341 <li>disable SPARC normal transformation code (bug 673938)
1347 Bug fixes:
1356 <li>blended, wide lines didn't always work correctly (bug 711595)
1358 <li>fixed bug in GL_IBM_rasterpos_clip (missing return)
1363 <li>fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
1367 <li>fixed invalid memory references in glTexGen functions (bug 781602)
1402 Bug fixes:
1408 <li>fixed wglMakeCurrent(NULL, NULL) bug (#835861)
1409 <li>fixed glTexSubImage3D z-offset bug (Cedric Gautier)
1410 <li>fixed RGBA blend enable bug (Ville Syrjala)
1412 <li>fixed texgen bug #597589 (John Popplewell)
1420 <li>disable SPARC asm code on Linux (bug 852204)
1431 Bug fixes:
1432 <li>fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
1437 <li>fixed vertex/fragment program debug problem (bug 873011)
1439 <li>glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
1452 Bug fixes:
1462 <li>GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
1463 <li>two-sided lighting and vertex program didn't work (bug 887330)
1466 <li>fixed glOrtho bug found with gcc 3.2.2 (RH9)
1467 <li>glXCreateWindow() wasn't fully implemented (bug 890894)
1473 <li>fixed a few color index rendering problems (bug 910687)
1502 Bug fixes:
1521 <li>fixed triangle color interpolation bug on AIX (Shane Blackett)
1522 <li>fixed a number of minor memory leaks (bug #1002030)
1534 <li>some GGI driver updates (Christoph Egger, bug 1025977)
1536 Bug fixes:
1540 <li>fixed a matrix classification bug (reported by Wes Bethel)
1549 <li>fixed color index mode glDrawPixels bug (Karl Schultz)
1554 Bug fixes:
1558 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
1570 <li>bug reports should to go bugzilla.freedesktop.org
1594 Bug fixes:
1600 <li>fixed bug in perspective correction of antialiased, textured lines
1604 <li>fixed float parsing bug in ARB frag/vert programs (bug 2520)
1608 <li>program state.light[n].spot.direction.w was wrong value (bug 3083)
1610 <li>glColorTable() could produce a Mesa implementation error (bug 3135)
1633 Bug fixes: