Lines Matching refs:swz
870 unsigned swz = ( (reg.SwizzleX << 0) |881 reg.SwizzleX = (swz >> (x*2)) & 0x3;882 reg.SwizzleY = (swz >> (y*2)) & 0x3;883 reg.SwizzleZ = (swz >> (z*2)) & 0x3;884 reg.SwizzleW = (swz >> (w*2)) & 0x3;