Lines Matching full:pipe
34 #include "pipe/p_defines.h"
47 i915_surface_copy_render(struct pipe_context *pipe,
53 struct i915_context *i915 = i915_context(pipe);
57 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
64 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
94 i915_clear_render_target_render(struct pipe_context *pipe,
100 struct i915_context *i915 = i915_context(pipe);
110 pipe->set_framebuffer_state(pipe, &fb_state);
115 i915_clear_emit(pipe, PIPE_CLEAR_COLOR, color, 0.0, 0x0,
118 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
124 i915_clear_depth_stencil_render(struct pipe_context *pipe,
132 struct i915_context *i915 = i915_context(pipe);
141 pipe->set_framebuffer_state(pipe, &fb_state);
146 i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL,
150 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
163 i915_surface_copy_blitter(struct pipe_context *pipe,
177 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
200 i915_copy_blit( i915_context(pipe),
209 i915_clear_render_target_blitter(struct pipe_context *pipe,
224 i915_fill_blit( i915_context(pipe),
235 i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
263 i915_fill_blit( i915_context(pipe),