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Lines Matching full:pipe

33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
45 softpipe_flush( struct pipe_context *pipe,
49 struct softpipe_context *softpipe = softpipe_context(pipe);
104 softpipe_flush_wrapped( struct pipe_context *pipe,
107 softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence);
120 softpipe_flush_resource(struct pipe_context *pipe,
131 referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
138 * disappear and the pipe driver should just ensure that all visible
154 softpipe_flush(pipe, flush_flags, &fence);
161 pipe->screen->fence_finish(pipe->screen, fence,
163 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
170 softpipe_flush(pipe, flush_flags, NULL);