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Lines Matching refs:num_shaders

390 		       unsigned num_shaders,
397 for (unsigned i = 0; i < num_shaders; i++) {
968 unsigned num_shaders)
975 if (!cross_validate_globals(prog, shader_list, num_shaders, false))
979 for (unsigned i = 0; i < num_shaders; i++) {
1000 for (unsigned i = 0; i < (num_shaders - 1); i++) {
1007 for (unsigned j = i + 1; j < num_shaders; j++) {
1046 for (unsigned i = 0; i < num_shaders
1082 for (unsigned i = 0; i < num_shaders; i++) {
1092 unsigned num_linking_shaders = num_shaders;
1093 for (unsigned i = 0; i < num_shaders; i++)
1100 sizeof(linking_shaders[0]) * num_shaders);
1102 unsigned idx = num_shaders;
1103 for (unsigned i = 0; i < num_shaders; i++) {