Lines Matching full:vstr
173 GLint uord, GLdouble v1, GLdouble v2, GLint vstr,
185 else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
209 __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48));
227 if ((vstr != k) || (ustr != k * vord)) {
238 __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf);
251 GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
263 else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
289 __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32));
303 if ((vstr != k) || (ustr != k * vord)) {
314 __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf);