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Lines Matching full:shaderprog

236    GLuint ShaderProg;
296 GLuint ShaderProg;
1930 clear->ShaderProg = _mesa_CreateProgramObjectARB();
1931 _mesa_AttachShader(clear->ShaderProg, fs);
1933 _mesa_AttachShader(clear->ShaderProg, vs);
1935 _mesa_BindAttribLocationARB(clear->ShaderProg, 0, "position");
1936 _mesa_LinkProgramARB(clear->ShaderProg);
1938 clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg,
1973 _mesa_DeleteObjectARB(clear->ShaderProg);
1974 clear->ShaderProg = 0;
2029 _mesa_UseProgramObjectARB(clear->ShaderProg);
3117 mipmap->ShaderProg = sampler->shader_prog;
3185 mipmap->ShaderProg = _mesa_CreateProgramObjectARB();
3186 _mesa_AttachShader(mipmap->ShaderProg, fs);
3188 _mesa_AttachShader(mipmap->ShaderProg, vs);
3190 _mesa_BindAttribLocationARB(mipmap->ShaderProg, 0, "position");
3191 _mesa_BindAttribLocationARB(mipmap->ShaderProg, 1, "texcoords");
3194 link_program_with_debug(ctx, mipmap->ShaderProg);
3195 sampler->shader_prog = mipmap->ShaderProg;
3277 _mesa_UseProgramObjectARB(mipmap->ShaderProg);