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Lines Matching refs:GET_DISPATCH

181    CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
187 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
193 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
199 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
205 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
213 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
219 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
228 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
236 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
242 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
248 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
255 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
261 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
268 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
275 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
284 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
294 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
300 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
306 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
313 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
319 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
327 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
334 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
343 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
352 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
358 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
364 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
371 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
378 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
386 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
393 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
402 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
411 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
417 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
423 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
430 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
436 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
444 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
451 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
460 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
469 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
475 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
481 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
488 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
495 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
503 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
510 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
519 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
528 CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
534 CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
540 CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
546 CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
554 CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
560 CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
566 CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
572 CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
686 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
692 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
698 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
704 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
710 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
718 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
724 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
733 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
741 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
747 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
753 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
761 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
768 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
776 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
785 CALL_VertexAttrib4fARB(GET_DISPATCH(),
796 CALL_VertexAttrib4fARB(GET_DISPATCH(),
807 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
813 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
819 CALL_VertexAttrib2fARB(GET_DISPATCH(),
827 CALL_VertexAttrib2fARB(GET_DISPATCH(),
834 CALL_VertexAttrib3fARB(GET_DISPATCH(),
844 CALL_VertexAttrib3fARB(GET_DISPATCH(),
852 CALL_VertexAttrib4fARB(GET_DISPATCH(),
863 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
872 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
878 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
884 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
891 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
898 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
906 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
913 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
922 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
930 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
936 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
942 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
949 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
956 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
964 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
971 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
980 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
989 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
995 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
1001 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1008 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
1015 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1023 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
1030 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
1039 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
1048 CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
1054 CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
1060 CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
1066 CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
1074 CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
1080 CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
1086 CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
1092 CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
1102 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1108 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1114 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1120 CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
1127 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1133 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1139 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1145 CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
1153 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1159 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1165 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1171 CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
1178 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1184 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1190 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1196 CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
1204 CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
1210 CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
1216 CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1222 CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
1229 CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
1235 CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
1241 CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
1247 CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
1643 const struct _glapi_table * const disp = GET_DISPATCH();