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Lines Matching refs:numNodes

979    const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
985 InstSize[opcode] = numNodes;
989 ASSERT(numNodes == InstSize[opcode]);
993 if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
1009 ctx->ListState.CurrentPos += numNodes;