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Lines Matching defs:materials

320    GLuint materials;
867 p->materials = 0;
870 p->materials =
874 p->materials |= (p->state->varying_vp_inputs >> VERT_ATTRIB_GENERIC0);
885 else if (p->materials & (1<<attrib)) {
913 if (p->materials & SCENE_COLOR_BITS(side)) {
932 if (p->materials & (1<<attrib)) {