Lines Matching full:srcdepth
1538 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1545 const GLint srcDepthNB = srcDepth - 2 * border;
1564 srcImageOffset = (srcDepth == dstDepth) ? 0 : 1;
1579 srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth);
1625 srcWidth, srcHeight, srcPtr[srcDepth - 1], srcRowStride,
1629 if (srcDepth == dstDepth) {
1706 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1734 srcWidth, srcHeight, srcDepth,
1772 GLint srcWidth, GLint srcHeight, GLint srcDepth,
1790 if ((srcDepth - 2 * border > 1) &&
1792 *dstDepth = (srcDepth - 2 * border) / 2 + 2 * border;
1795 *dstDepth = srcDepth; /* can't go smaller */
1800 *dstDepth == srcDepth) {
1898 GLint srcWidth, srcHeight, srcDepth;
1911 srcDepth = srcImage->Depth;
1915 srcWidth, srcHeight, srcDepth,
1935 srcDepth = srcHeight;
1942 srcMaps = (GLubyte **) calloc(srcDepth, sizeof(GLubyte *));
1944 for (slice = 0; slice < srcDepth; slice++) {
1980 srcWidth, srcHeight, srcDepth,
1988 for (slice = 0; slice < srcDepth; slice++) {
2083 GLint srcWidth, srcHeight, srcDepth;
2094 srcDepth = srcImage->Depth;
2098 srcWidth, srcHeight, srcDepth,
2122 srcWidth, srcHeight, srcDepth,