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Lines Matching refs:rowAr1

493          const GLint rowAr1 = rowA[k] & 0x1f;
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
518 const GLint rowAr1 = rowA[k] & 0xf;
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
548 const GLint rowAr1 = rowA[k] & 0x1f;
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
578 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
609 const GLint rowAr1 = rowA[k] & 0x3;
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
635 const GLint rowAr1 = rowA[k] & 0xf;
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
656 const GLint rowAr1 = rowA[k] & 0x3ff;
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
1044 const GLint rowAr1 = rowA[k] & 0x1f;
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1082 const GLint rowAr1 = rowA[k] & 0xf;
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1131 const GLint rowAr1 = rowA[k] & 0x1f;
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1180 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1229 const GLint rowAr1 = rowA[k] & 0x3;
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1267 const GLint rowAr1 = rowA[k] & 0xf;
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1295 const GLint rowAr1 = rowA[k] & 0x3ff;
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,