Lines Matching refs:pos
484 GLfloat pos, neg, t;
490 pos = neg = 0.0;
492 if (t >= 0.0) pos += t; else neg += t;
495 if (t >= 0.0) pos += t; else neg += t;
498 if (t >= 0.0) pos += t; else neg += t;
501 if (t >= 0.0) pos += t; else neg += t;
504 if (t >= 0.0) pos += t; else neg += t;
507 if (t >= 0.0) pos += t; else neg += t;
509 det = pos + neg;