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Lines Matching defs:Input

48 			    GLvector4f *input );
65 GLvector4f Input;
331 GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS];
339 if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) {
341 _math_trans_4f( store->Input.data,
349 if (input->size <= 2) {
352 _mesa_vector4f_clean_elem(&store->Input, VB->Count, 2);
355 if (input->size <= 1) {
358 _mesa_vector4f_clean_elem(&store->Input, VB->Count, 1);
361 input = &store->Input;
375 store->light_func_tab[idx]( ctx, VB, stage, input );
433 _mesa_vector4f_alloc( &store->Input, 0, size, 32 );
455 _mesa_vector4f_free( &store->Input );