Lines Matching refs:VB
255 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
259 build_f_tab[VB->EyePtr->size]( out->start,
261 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
262 VB->EyePtr );
265 out->count = VB->Count;
277 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
280 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
282 GLuint count = VB->Count;
305 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
309 GLuint count = VB->Count;
314 (build_m_tab[VB->EyePtr->size])( store->tmp_f,
316 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
317 VB->EyePtr );
339 struct vertex_buffer *VB = &tnl->vb;
340 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
343 const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS];
344 const GLvector4f *eye = VB->EyePtr;
345 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
347 const GLuint count = VB->Count;
486 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
500 VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i];
561 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
571 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
573 store->tmp_f = (GLfloat (*)[3]) MALLOC(VB->Size * sizeof(GLfloat) * 3);
574 store->tmp_m = (GLfloat *) MALLOC(VB->Size * sizeof(GLfloat));