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Lines Matching refs:basevertex

287                          const void *elements, GLint basevertex)
808 GLint basevertex, GLint numInstances,
831 prim[0].basevertex = basevertex;
884 GLint basevertex)
894 _mesa_lookup_enum_by_nr(type), indices, basevertex);
897 type, indices, basevertex ))
900 if ((int) end + basevertex < 0 ||
901 start + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
911 "basevertex %d, count %d, type 0x%x, indices=%p):\n"
914 start, end, basevertex, count, type, indices,
937 printf("glDraw[Range]Elements{,BaseVertex}"
942 basevertex);
945 if ((int) start + basevertex < 0 ||
946 end + basevertex >= ctx->Array.ArrayObj->_MaxElement)
956 count, type, indices, basevertex, 1, 0);
1007 const GLvoid *indices, GLint basevertex)
1014 _mesa_lookup_enum_by_nr(type), indices, basevertex);
1017 basevertex ))
1021 count, type, indices, basevertex, 1, 0);
1054 GLint basevertex)
1062 numInstances, basevertex);
1065 numInstances, basevertex))
1069 count, type, indices, basevertex, numInstances, 0);
1105 GLint basevertex, GLuint baseInstance)
1113 numInstances, basevertex, baseInstance);
1116 numInstances, basevertex))
1120 count, type, indices, basevertex, numInstances,
1135 const GLint *basevertex)
1204 if (basevertex != NULL)
1205 prim[i].basevertex = basevertex[i];
1207 prim[i].basevertex = 0;
1231 if (basevertex != NULL)
1232 prim[0].basevertex = basevertex[i];
1234 prim[0].basevertex = 0;
1272 const GLsizei *basevertex)
1277 primcount, basevertex))
1281 basevertex);
1455 const GLvoid *indices, GLint basevertex)
1457 vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
1472 const GLvoid *indices, GLint basevertex)
1475 indices, basevertex);
1491 const GLint *basevertex)
1494 primcount, basevertex);