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131  * Furthermore, the rectangles are grouped into "bands".  Each rectangle in a
134 * and right side (x1 and x2). Bands are implicit in the array of rectangles:
155 * Whenever possible, bands will be merged together to cover a greater vertical
156 * distance (and thus reduce the number of rectangles). Two bands can be merged
574 int numRects; /* Number rectangles in both bands */
586 * The bands may only be coalesced if the bottom of the previous
594 * Make sure the bands have boxes in the same places. This
613 * The bands may be merged, so set the bottom y of each box
727 * into horizontal bands where points are covered only by one region
752 * lapping bands */
753 int append_non1, /* Append non-overlapping bands
756 int append_non2 /* Append non-overlapping bands
882 * bands between the current position and the next place it overlaps
926 * Now see if we've hit an intersecting band. The two bands only
963 * regardless of how many bands, into one final append to the list.
1556 * rectangles, and vertically coalescing bands. With any luck,