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15 /* A simple abstract interface to framebuffer displays. this is used to
27 * to a rotation that must be performed to the pixels stored in the framebuffer
29 * 90 clockwise-degrees, when the framebuffer is rotated 90 or 270 degrees,
60 /* extra data that is handled by the framebuffer implementation */
65 /* the default dpi resolution of a typical framebuffer. this is an average
72 /* initialize a framebuffer object and allocate its pixel buffer */
97 * rectangle of the framebuffer pixels was updated and needs to be
104 * framebuffer's internal rotation has changed. This is the rotation
107 * Note that it is assumed that all framebuffer pixels have changed too
119 /* the Client::Done func tells a client that a framebuffer object was freed.
124 /* add one client to a given framebuffer.
127 * framebuffer + dispatching it through VNC at the same time)
155 /* set the producer of a given framebuffer */
163 /* tell a client that a rectangle region has been updated in the framebuffer
169 /* rotate the framebuffer (may swap width/height), and tell all clients.
175 /* this function is used to poll a framebuffer's client for input
182 /* finalize a framebuffer, release its pixel buffer. Should be called
183 * from the framebuffer object's owner
189 /* this is called repeatedly by the emulator. for each registered framebuffer,
200 /* this is called by the emulator. for each registered framebuffer, call
213 * qframebuffer_fifo_get() is typically called by a hardware framebuffer