Lines Matching full:framebuffer
1 Android Framebuffer emulation technical notes:
4 This document tries to explain how framebuffer emulation works in the
13 - let the kernel query the framebuffer's dimensions (both in pixels
16 - let the kernel control the physical base address for the framebuffer
26 checking the dirty bits of the framebuffer physical pages, in order to
31 2 - Framebuffer abstract interface (framebuffer.h):
34 The Android-specific header 'framebuffer.h' is used to provide a generic
35 interface between framebuffer 'producers' and 'clients'. Essentially, each
75 any animation in the emulated framebuffer will be displayed at the same
87 framebuffer client that uses the "generic" skin code under android/skin