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Lines Matching full:frame_size

1919     int i, frame_size, push_size, stack_addend;
1932 frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE;
1933 frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) &
1935 stack_addend = frame_size - push_size;