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Lines Matching refs:GrRenderTarget

16 #include "GrRenderTarget.h"
272 void setRenderTarget(GrRenderTarget* target) {
280 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
281 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); }
318 * Wraps an existing render target with a GrRenderTarget object. It is
327 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc);
384 GrRenderTarget* target = NULL);
536 bool readRenderTargetPixels(GrRenderTarget* target,
559 bool writeRenderTargetPixels(GrRenderTarget* target,
618 void copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* topLeft = NULL);
623 * GrRenderTarget::asTexture()). Any pending draws to the render target will
629 * reading pixels back from a GrTexture or GrRenderTarget.
631 void resolveRenderTarget(GrRenderTarget* target);
642 AutoRenderTarget(GrContext* context, GrRenderTarget* target) {
661 GrRenderTarget* fPrevTarget;
813 AutoWideOpenIdentityDraw(GrContext* ctx, GrRenderTarget* rt)
868 SkAutoTUnref<GrRenderTarget> fRenderTarget;