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Lines Matching refs:fTexture

968         , fTexture(NULL) {
975 , fTexture(NULL) {
984 if (NULL != fContext && NULL != fTexture) {
985 fContext->unlockScratchTexture(fTexture);
986 fTexture->unref();
987 fTexture = NULL;
1004 if (NULL == fTexture) {
1007 GrTexture* texture = fTexture;
1008 fTexture = NULL;
1029 fTexture = fContext->lockAndRefScratchTexture(desc, match);
1030 if (NULL == fTexture) {
1033 return fTexture;
1039 GrTexture* texture() { return fTexture; }
1043 GrTexture* fTexture;