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38  * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
42 * Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
47 * when GR_GL_CHECK_ERROR is 1. Defaults to 1.
50 * will use uniforms instead of attributes in all cases when there is not
51 * per-vertex data. This is important when the underlying GL implementation
52 * doesn't actually support immediate style attribute values (e.g. when
55 * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
65 * GR_GL_PER_GL_FUNC_CALLBACK: When set to 1 the GrGLInterface object provides
86 * function, and then checking that the error is still GL_NO_ERROR. When the
184 * fully understand it. When (element) array buffers are continually
194 * create a buffer full of zeros when it sees a NULL data param (for security
201 * When the workaround is enabled we will use the glBufferData / glBufferSubData