Lines Matching full:apply
21 SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
57 void SkActive::append(SkApply* apply) {
59 SkTDAnimateArray& animates = apply->fAnimators;
73 initState(apply, oldCount);
74 SkASSERT(fApply.scope == apply->scope);
269 void SkActive::initState(SkApply* apply, int offset) {
279 state.fStartTime = state.fBegin = apply->begin + animate->begin;
280 state.fMode = apply->mode;
281 state.fTransition = apply->transition;
283 state.fPickup = (SkBool8) apply->pickup;
285 state.fRestore = (SkBool8) apply->restore;
286 state.fSave = apply->begin;
288 state.fSteps = apply->steps;
294 if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create))
295 fMaxTime = apply->begin + apply->steps * SK_MSec1;
473 // when the apply with reverse came into play, it needs to pick up the value