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Lines Matching full:setcontext

2612     // and that is only valid if the shader returned true from setContext.
2629 // setContext has already been called and verified to return true
2637 // Need to recall setContext since we changed the local matrix.
2640 // the previous call to setContext.
2644 prevContextSuccess = shader->setContext(*fBitmap, p, *fMatrix);
2668 // If the final call to setContext fails we must make it suceed so that the
2671 prevContextSuccess = shader->setContext(*fBitmap, paint, SkMatrix::I());