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Lines Matching defs:addOval

1051         this->addOval(bounds, dir);
1128 this->addOval(rect, dir);
1206 void SkPath::addOval(const SkRect& oval, Direction dir) {
1209 /* If addOval() is called after previous moveTo(),
1279 this->addOval(rect, dir);
1311 this->addOval(oval, sweepAngle > 0 ? kCW_Direction : kCCW_Direction);
2169 // try path.addOval(2, 2, 2, 2) which is empty, but the bounds will