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Lines Matching refs:GrGLShaderBuilder

833 void GrGLGradientEffect::emitUniforms(GrGLShaderBuilder* builder, EffectKey key) {
836 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
838 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
842 fColorStartUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
844 fColorMidUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
846 fColorEndUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
850 fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
933 void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder,