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Lines Matching defs:ortho

675     SkVector ortho, vec = b;
680 ortho.fX = 2.0f * vec.fY;
681 ortho.fY = -2.0f * vec.fX;
687 (*vert)[2].fPos = a - vec + ortho;
689 (*vert)[3].fPos = b + vec + ortho;
691 (*vert)[4].fPos = a - vec - ortho;
693 (*vert)[5].fPos = b + vec - ortho;