Home | History | Annotate | Download | only in gpu

Lines Matching refs:isLocked

59         if (buffer->isLocked()) {
82 if (buffer->isLocked()) {
109 if (block.fBuffer->isLocked()) {
124 if (fBlocks.back().fBuffer->isLocked()) {
131 SkASSERT(fBlocks.empty() || !fBlocks.back().fBuffer->isLocked());
135 SkASSERT(!fBlocks[i].fBuffer->isLocked());
240 if (block.fBuffer->isLocked()) {
289 if (prev.fBuffer->isLocked()) {
340 SkASSERT(!block.fBuffer->isLocked());
349 SkASSERT(!buffer->isLocked());