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Lines Matching defs:swapRAndB

1347     bool swapRAndB = false;
1351 swapRAndB = true;
1367 if (NULL != src && (swapRAndB || unpremul || flipY)) {
1399 effect.reset(this->createPMToUPMEffect(src, swapRAndB, textureMatrix));
1406 if (NULL != effect || flipY || swapRAndB) {
1410 swapRAndB,
1414 swapRAndB = false; // we will handle the swap in the draw.
1440 if (unpremul || swapRAndB) {
1448 if (swapRAndB) {
1545 bool swapRAndB = false;
1550 swapRAndB = true;
1574 effect.reset(this->createUPMToPMEffect(texture, swapRAndB, textureMatrix));
1595 swapRAndB,
1746 swapRAndB,
1755 return GrConfigConversionEffect::Create(texture, swapRAndB, pmToUPM, matrix);
1762 bool swapRAndB,
1771 return GrConfigConversionEffect::Create(texture, swapRAndB, upmToPM, matrix);