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Lines Matching refs:fGpu

20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
39 : fGpu(gpu)
51 !fGpu->shouldUseFixedFunctionTexturing()) {
52 GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc);
58 GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc);
199 const GrDrawState& drawState = fGpu->getDrawState();
228 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture);
239 fColorEffects->setData(fGpu, fUniformManager, colorStages);
240 fCoverageEffects->setData(fGpu, fUniformManager, coverageStages);
246 fGpu->flushTexGenSettings(fNumTexCoordSets);
342 fGpu->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin());