Lines Matching full:gpu
186 ProgramCache(GrGpuGL* gpu);
325 void setVertexArrayID(GrGpuGL* gpu, GrGLuint arrayID) {
326 if (!gpu->glCaps().vertexArrayObjectSupport()) {
331 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
357 void setVertexBufferID(GrGpuGL* gpu, GrGLuint id) {
359 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id));
369 void setIndexBufferIDOnDefaultVertexArray(GrGpuGL* gpu, GrGLuint id) {
370 this->setVertexArrayID(gpu, 0);
373 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
385 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,