Lines Matching refs:flipped
32 bool& flipped) {
34 flipped = false;
38 flipped = top > bottom;
39 if (flipped) {
42 result = intersections.vertical(quad, top, bottom, line[0].fX, flipped);
46 flipped = left > right;
47 if (flipped) {
50 result = intersections.horizontal(quad, left, right, line[0].fY, flipped);
78 bool flipped = false;
85 int result = doIntersect(intersections, quad, line, flipped);
123 bool flipped = false;
124 int result = doIntersect(intersections, quad, line, flipped);