Lines Matching refs:EAS_U16
177 EAS_U16 m_zApOut; // delay offset for ap out
181 EAS_U16 m_zApIn; // delay offset for ap in
195 EAS_U16 m_zDelay[REVERB_MAX_NUM_REFLECTIONS]; // delay offset for ap out
236 EAS_U16 m_nMaxExcursion; //28
271 EAS_U16 m_nMinSamplesToAdd; /* ComputeReverb() generates this many samples */
278 EAS_U16 m_nNumSamplesInOutputBuffer;
279 EAS_U16 m_nNumSamplesInInputBuffer;
281 EAS_U16 m_nNumInputSamplesRead; // if m_nNumInputSamplesRead >= NumSamplesInInputBuffer
285 EAS_U16 m_nBaseIndex; // base index for circular buffer
293 EAS_U16 m_zD0In; // delay offset for delay line D0 in
299 EAS_U16 m_zD1In; // delay offset for delay line D1 in
302 EAS_U16 m_zD0Self; // self feeds forward d0 --> d0
304 EAS_U16 m_zD1Cross; // cross feeds across d1 --> d0
308 EAS_U16 m_zD1Self; // self feeds forward d1 --> d1
310 EAS_U16 m_zD0Cross; // cross feeds across d0 --> d1
326 EAS_U16 m_nXfadeInterval; // update/xfade after this many samples
328 EAS_U16 m_nXfadeCounter; // keep track of when to xfade
338 EAS_U16 m_nMaxExcursion; // the taps can excurse +/- this amount
410 static EAS_U16 ReverbCalculateNoise(EAS_U16 nMaxExcursion, EAS_I16 *pnNoise);