Lines Matching full:stateid
37 typedef typename A::StateId StateId;
41 virtual void SetStart(StateId) = 0; // Set the initial state
42 virtual void SetFinal(StateId, Weight) = 0; // Set a state's final weight
45 virtual StateId AddState() = 0; // Add a state, return its ID
46 virtual void AddArc(StateId, const A &arc) = 0; // Add an arc to state
48 virtual void DeleteStates(const vector<StateId>&) = 0; // Delete some states
50 virtual void DeleteArcs(StateId, size_t n) = 0; // Delete some arcs at state
51 virtual void DeleteArcs(StateId) = 0; // Delete all arcs at state
110 virtual void InitMutableArcIterator(StateId s,
143 typedef typename Arc::StateId StateId;
145 MutableArcIterator(F *fst, StateId s) {