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59    Default_Memory_Level : constant Memory_Level_Type := 8;
60 Default_Window_Bits : constant Window_Bits_Type := 15;
66 Deflated : constant Compression_Method;
73 No_Compression : constant Compression_Level := 0;
74 Best_Speed : constant Compression_Level := 1;
75 Best_Compression : constant Compression_Level := 9;
76 Default_Compression : constant Compression_Level := -1;
82 No_Flush : constant Flush_Mode;
85 Partial_Flush : constant Flush_Mode;
88 Sync_Flush : constant Flush_Mode;
96 Block_Flush : constant Flush_Mode;
104 Full_Flush : constant Flush_Mode;
110 Finish : constant Flush_Mode;
119 Filtered : constant Strategy_Type;
120 Huffman_Only : constant Strategy_Type;
121 RLE : constant Strategy_Type;
122 Default_Strategy : constant Strategy_Type;
124 Default_Buffer_Size : constant := 4096;
300 No_Flush : constant Flush_Mode := 0;
301 Partial_Flush : constant Flush_Mode := 1;
302 Sync_Flush : constant Flush_Mode := 2;
303 Full_Flush : constant Flush_Mode := 3;
304 Finish : constant Flush_Mode := 4;
305 Block_Flush : constant Flush_Mode := 5;
307 Filtered : constant Strategy_Type := 1;
308 Huffman_Only : constant Strategy_Type := 2;
309 RLE : constant Strategy_Type := 3;
310 Default_Strategy : constant Strategy_Type := 0;
312 Deflated : constant Compression_Method := 8;